pb_sv_MsgPrefix "^3ESL|GV PunkBuster^5"
pb_sv_cvar com_maxfps IN 60 250
pb_sv_cvar con_maxfps IN 0 250
pb_sv_cvar cg_drawThroughWalls IN 0 0
pb_sv_cvar cg_drawshellshock IN 1
pb_sv_cvar cg_footsteps IN 1
pb_sv_cvar cg_laserForceOn IN 0
pb_sv_cvar r_overBrightBits IN 0 2
pb_sv_cvar cg_errordecay in 100
pb_sv_cvar cg_fov IN 65 80
pb_sv_cvar cg_hudDamageIconHeight IN 64
pb_sv_cvar cg_hudDamageIconInScope IN 0
pb_sv_cvar cg_hudDamageIconOffset IN 128
pb_sv_cvar cg_hudDamageIconTime IN 2000
pb_sv_cvar cg_hudDamageIconWidth IN 128
pb_sv_cvar cl_avidemo IN 0
pb_sv_cvar cl_forceavidemo IN 0
pb_sv_cvar cl_freelook IN 1
pb_sv_cvar cl_maxpackets IN 60 100
pb_sv_cvar cl_pitchspeed IN 140
pb_sv_cvar cl_punkbuster IN 1
pb_sv_cvar cl_yawspeed IN 140
pb_sv_cvar m_pitch OUT -0.015 0.015
pb_sv_cvar m_yaw IN 0 0.022
pb_sv_cvar rate IN 25000
pb_sv_cvar r_fullbright IN 0
pb_sv_cvar r_lodscalerigid IN 1
pb_sv_cvar r_picmip IN 0 3
pb_sv_cvar r_polygonOffsetScale IN -4 0
pb_sv_cvar r_polygonOffsetBias IN -16 0
pb_sv_cvar r_lightTweakAmbient IN 0 0.3
pb_sv_cvar sensitivity IN 0 30.000001
pb_sv_cvar snaps IN 20 30
pb_sv_cvar fx_draw IN 1
pb_sv_cvar fx_enable IN 1
pb_sv_cvar r_lockPvs IN 0
pb_sv_cvar compassPlayerHeight IN 18.75
pb_sv_cvar compassPlayerWidth IN 18.75
pb_sv_cvar compassFriendlyHeight IN 18.75
pb_sv_cvar compassFriendlyWidth IN 18.75
pb_sv_cvar compassSize IN 0.5 1.5
pb_sv_cvar developer IN 0
pb_sv_cvar phys_gravity IN -800
pb_sv_cvar sc_enable IN 0
pb_sv_cvar sv_cheats IN 0
//pb_sv_cvar pb_sleep IN 0 500
//Custom Script Checks//
pb_sv_cvar JHsa1 IN 0 0
pb_sv_cvar JH3s2 IN 0 0
pb_sv_cvar JH5s1 IN 0 0
pb_sv_cvar JH8s2 IN 0 0
pb_sv_cvar JH10s1 IN 0 0
pb_sv_cvar JH15s2 IN 0 0
pb_sv_cvar JH20s1 IN 0 0
pb_sv_cvar JHsniper IN 0 0
pb_sv_cvar JHsniper01 IN 0 0
pb_sv_cvar JHsniper02 IN 0 0
pb_sv_cvar cg_nopredict IN 0 0
pb_sv_cvar phys_bulletSpinScale IN 3 3
pb_sv_cvar phys_bulletUpBias IN 0.5 0.5